Sci-fi 3D character

From concept art to modeling, mapping and rigging of sci-fi 3D character in high poly mesh with displacement, normal, diffuse and specular maps

Facial morphs

Blend shapes animation channels ready for lip-sync mocap or traditional animation

Full rigged body

Fully rigged and skinned ready for to pose or animate it

Shading

Change the peel for to change the suit

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